Not disposing of Unity container

The IDisposable UnityContainer is created in CreateServiceHost but does not appear to be disposed anywhere. Disposing disposes any instances whose lifetimes are managed by the container. If this ...

Id #8 | Release: None | Updated: Aug 2, 2013 at 9:01 PM by bsorensen | Created: Aug 2, 2013 at 9:01 PM by bsorensen

Build up existing service and contract behaviors from the container

There is already functionality in the UnityServiceHost to inject new service and contract behaviors based on what's been defined within the container's configuration. However, we had some behavio...

Id #7 | Release: None | Updated: Jul 18, 2013 at 12:18 AM by reddogaw | Created: Jul 18, 2013 at 12:18 AM by reddogaw

'Unity.Wcf' does not have a strong name

Please sign the DLL. Right now, we cannot use that DLL in a signed solution.

Id #6 | Release: None | Updated: Aug 2, 2013 at 9:04 PM by bsorensen | Created: Jun 5, 2013 at 4:07 PM by Crimy

Make assembly CLSCompliant

FxCop expects all assemblies to be CLS-compliant. In order to get our services to pass FxCop (part of our standards), our public classes need to be CLS-compliant. Since UnityServiceHostFactory is n...

Id #5 | Release: None | Updated: Sep 12, 2012 at 7:01 PM by bsorensen | Created: Sep 12, 2012 at 7:01 PM by bsorensen

ConfigureContainer should return an IUnityContainer

Change ConfigureContainer to return an IUnityContainer instead of taking one as a parameter. This will allow descendent classes to use different implementations of IUnityContainer.

Id #3 | Release: None | Updated: Jul 18, 2013 at 12:12 AM by reddogaw | Created: Jun 5, 2012 at 3:05 PM by cadrell0

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